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This extract was taken from the homepage of Magicduel

~ Technique description, Part 1 ~

A grou identity is maintained by its members. Something must unite them to form a group. That something can be a commoun cause, the resemblance of species, or even isolation from other groups. Thus, enemies can be freinds, if the cirrcumstances allow it.

This is an except from a Spell Document. Spell Documents are part of Inner Magic which is currently partially implemented.

The original RPC that had this document was Chewett